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	<title> &#187; duncan thompson</title>
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		<title>Duncan Thompson on Character</title>
		<link>http://geoffrey.com.au/2009/01/experiencing-the-experience-of-an-experience/</link>
		<comments>http://geoffrey.com.au/2009/01/experiencing-the-experience-of-an-experience/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 00:25:50 +0000</pubDate>
		<dc:creator>edwin</dc:creator>
				<category><![CDATA[Writing]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[duncan thompson]]></category>
		<category><![CDATA[emotional]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[journey]]></category>
		<category><![CDATA[story]]></category>

		<guid isPermaLink="false">http://geoffrey.com.au/?p=112</guid>
		<description><![CDATA[Duncan Thompson is one name that consistently appears in the development credits of Australia&#8217;s most successful films. He ran Aurora (script workshops) for many years and has played a part in developing many of Australia&#8217;s most successful screenplays including Japanese Story, Little Fish, Somersault and, more recently, The Black Balloon. He now runs the Sydney-based [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ifss.edu.au/teaching-staff/head-of-school.html">Duncan Thompson</a> is one name that consistently appears in the development credits of Australia&#8217;s most successful films. He ran Aurora (script workshops) for many years and has played a part in developing many of Australia&#8217;s most successful screenplays including <strong>Japanese Story</strong>, <strong>Little Fish</strong>, <strong>Somersault</strong> and, more recently, <strong>The Black Balloon</strong>. He now runs the Sydney-based <em>International Film School</em>. Duncan gave a scintillating talk at the Australian Writer&#8217;s Guild on the weekend. Well &#8211; it was more like a sermon. Albeit a very engaging and intriguing one.</p>
<p><span id="more-112"></span></p>
<p>The following are some snippets from my PDA note-taking.<br />
Some of this is my synthesis and interpretation, but I&#8217;m sure you&#8217;lll find it useful:</p>
<blockquote><p>Films must have:<br />
Palpable subjectivity with a thinking and feeling presence.</p>
<ul> Conflict can also be defined in terms of the 4 C&#8217;s</p>
<li>contrast</li>
<li>contradiction</li>
<li>context</li>
<li> character (who has needs and an objective)</li>
</ul>
<p>Showed opening of Jaws.<br />
Note that the story has stopped when the girl gets into the water?<br />
The love story has been &#8220;stolen&#8221; from us (to make way for the real story).</p>
<p>Changing of relationships. When relationships change, we get a feeling of <em>Substance</em>.</p>
<p>A film is really about<br />
The drama of being human.</p>
<ul> General No-No in Dialogue:</p>
<li>characters can not tell Story (narratorial)</li>
<li> No commentarial dialogue (characters can speak it- as their Pov.but the writer can&#8217;t write it)</li>
<li> Decorative</li>
<li>Q &amp; A</li>
<li>Characters should never discuss scenes they&#8217;re in.</li>
</ul>
<p><a href="http://variousages.com">WOVA</a> note: Continue to film a scene after the 20 or so takes &#8211; without dialogue. Get the actor to internalise the lines and try to just <em>think the thoughts</em>.</p>
<ul> Actions are</p>
<li>Verbal</li>
<li>Physical</li>
<li>Mental/emotional</li>
</ul>
<p>We want to watch real &#8220;people&#8221;. Thinking.</p>
<p>The Ontological (hermeneutic) Structure of Palpable Subjectivity</p>
<div id="attachment_124" class="wp-caption alignnone" style="width: 310px"><a href="http://geoffrey.com.au/wp-content/uploads/2009/01/image_001451.jpg"><img class="size-medium wp-image-124" title="image_001451" src="http://geoffrey.com.au/wp-content/uploads/2009/01/image_001451-300x225.jpg" alt="palpable subjectivity" width="300" height="225" /></a><p class="wp-caption-text">palpable subjectivity</p></div>
<p>Mystery?</p>
<p>Don&#8217;t have characters that Suit their role<br />
eg. the interpreter / cartographer at Start of <em>Close Encounters</em> works well because he is mis-cast.<br />
We don&#8217;t need anyone in our film that can <em>solve</em> things easily.</p>
<p>Human beings try &#8220;to normalise&#8221; situations. eg. the pilots in the air traffic controller scene at the beginning of <em>Close Encounters</em></p>
<p>We must experience &#8220;through&#8221; the characters &#8211; possibly by being &#8220;dimly aware that <em>something&#8217;s</em> afoot&#8221;.</p>
<p>Passive characters &#8211; this often means that your character isn&#8217;t <em>dimly aware that something&#8217;s afoot</em>.</p>
<p>&#8220;Keep your films banal&#8221; (ref, to child sleeping in Close Encounters &#8230; And the distant dog bark.)</p>
<p>Every character should have their own preoccupations &#8211; not those of the writer / audience. The specificity of your character&#8217;s response to what is happening is what people like to see.</p>
<p>Then we watched exerpt from <em>Good Will Hunting</em> and Something About Mary<br />
character (will hunting &#8211; guardian/logal  friend; In Something About Mary &#8211; the slimy P.I.) &#8230;</p>
<p>Character conflict is either<br />
Physical / interior or intra-character or to do with the external world.<br />
Need: To protect (GWH: why? &#8211; to prevent humiliation; SAM: &#8211; needs to beloved)<br />
Motivation<br />
Strategy (reveal flaws &amp; create Misery 4 others)<br />
Quality<br />
Depth<br />
Lengths (GWH: goes to far &#8211; relying on threat of violence)<br />
New Insight (GWH: &#8211; is insecure)</p>
<p>Flaws (GWH)<br />
moral (tendency to harm others)<br />
psychological (tendency to harm self &#8211; thereby pushing people away)<br />
Substance (flaw)</p>
<p>The Graduate<br />
His <em>fear</em> of being inadequate <em>makes</em> him inadequate</p>
<p>At end of act 2, ice is thinnest &#8211; shit is deepest. It&#8217;s customary to begin the 3rd act with a reflection.</p>
<div id="attachment_119" class="wp-caption alignnone" style="width: 310px"><a href="http://geoffrey.com.au/wp-content/uploads/2009/01/image_00148.jpg"><img class="size-medium wp-image-119" title="image_00148" src="http://geoffrey.com.au/wp-content/uploads/2009/01/image_00148-300x225.jpg" alt="thin ice, deep shit" width="300" height="225" /></a><p class="wp-caption-text">thin ice, deep shit</p></div>
<p>In final act.<br />
Present main character with all antagonists, but in reverse order.<br />
Go from general (eg. Cops in Thelma &amp; Louise) to Specific (one cop).<br />
It goes from Political to interpersonal to internal.</p>
<p>Separate main character nemesis by time and space</p>
<p><a href="http://geoffrey.com.au/wp-content/uploads/2009/01/image_00150.jpg"><img class="size-medium wp-image-127 alignnone" title="image_00150" src="http://geoffrey.com.au/wp-content/uploads/2009/01/image_00150-300x225.jpg" alt="image_00150" width="300" height="225" /></a></p>
<p>Sacrifice (ie. to have universal human resonance). Thereby expressing the theme of your story. Often happens at end.</p>
<p>Contrary to popular belief, characters don&#8217;t &#8221;change&#8221; -they just become <em>more integrated</em>.</p>
<p>Massive subtext?<br />
Your characters need to be talking drivel.</p>
<p>Exhillarating = gratuitous and dramatically justified.</p>
<p><a href="http://geoffrey.com.au/wp-content/uploads/2009/01/image_00147.jpg"><img class="size-medium wp-image-128 alignnone" title="image_00147" src="http://geoffrey.com.au/wp-content/uploads/2009/01/image_00147-300x225.jpg" alt="image_00147" width="300" height="225" /></a></p>
<p>It&#8217;s why we see movies.</p></blockquote>
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